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It’s a confusing situation, and one that probably won’t get ironed out until we see the PS5 in action. Does this mean that players will be able to choose between backwards-compatible and upgraded versions of, say, Assassin’s Creed Valhalla on the PS5? If so, how striking will the graphical and gameplay differences be? And will it alleviate the save data dilemma? If that weren’t enough, there’s actually an additional snag, because the PS5 will be backwards compatible with most PS4 games. If they can’t bring their save files to a new console, their free PS5 version upgrades come with an unfortunate caveat: having to restart the game. Players who buy games like Assassin’s Creed Valhalla, Watch Dogs Legion or Cyberpunk 2077 on a PS4 in November could very easily get a PS5 come January, before finishing those titles. With lots of cross-platform launch window titles, it’s not an academic question.
